Carl Kenner
Carl Kenner
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nr1b1
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nmr5e
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nmr5e
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nmr5e
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nmr5e
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nmr5e
https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nuodg
See https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4ne4qa
See: https://dm.reddit.com/r/Vive/comments/4prtxv/dolphin_vr_50/d4nrm5h
We need to remember where the EFB was copied from, then recognise when EFB copies are being used as a texture (fairly easy because they are already handled specially), then...