Elain

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Do you try to retry that with lasted version of UTMT?

You are current using the BepInEx-Unity.IL2CPP-win-**x86**-6.0.0-be.735+5fef357 version, It doesn't match to unity version 2022.3.3f1 **x64**. Try **x64** instead.

Do you checked the `winhttp.dll` is exists in the same folder that game exists?

Then, do you find something like `GameAssembly.dll`? If you got this one, use IL2CPP(6.0+) versions, or use Mono(6.0-) versions like stable releases.

The bepinex's game folder should be: xxx_Data (folder) Bepinex (folder) xxx.exe winhttp.dll and else something not important.

> 1. `winhttp.dll`: yes, but the game itself doesn't have this file > 2. `GameAssembly.dll`: yes, i'm sure the game is IL2CPP Could you upload a screenshot of it? Make...

> ![Image](https://github.com/user-attachments/assets/66fc69d4-59c4-4b15-bad2-b28d524b1520) OK, that's verified your bepinex is already, but it not loaded, do you sure that the current bepinex's httpwin.dll is same x64? if you don't sure, redownload one...

> ![Image](https://github.com/user-attachments/assets/66fc69d4-59c4-4b15-bad2-b28d524b1520) I recommend you to prepare a clean-ver of game to test

> I'm certain it's from the x64 version of BepInEx, but it doesn't work. any game download link?

> Yes, I backed up the game and conducted multiple tests, including several versions of 6.0. > ok, very wired