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Update traffic optimisation for multiplayer

Open Svyatoslav28597 opened this issue 2 months ago • 2 comments

There aren't many automated and free ways to play mtg online (Especially with the full cardpool) Forge really excels in this direction, however the thing I've noticed while playing with my friends online - the games go very slowly, and I mean VERY. This is especially noticeable when the game drags on with lots of permanents or if game has 5 players, it's almost unbearable. 2-3 players seem to work somewhat well, but the priority really crawls when compared to game with bots, even if there are no permanents.

I understand what multiplayer is currently in the beta phase and it's development isn't the current priority for the forge, but it's a simply wonderful platform and It would be splendid if traffic optimisation was made to let people play without much waiting and enjoy benefits of automatisation.

This is current description in Forge New User Guide about multiplayer, so I assume this is the reason why priority changes so slowly. "Due to the lack of traffic optimisations, playing over network feels choppy/laggy. A single game can transfer hundreds of Mbytes between both clients(!)"

Svyatoslav28597 avatar Oct 28 '25 16:10 Svyatoslav28597