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Fixed dungeons images fetch

Open Hanmac opened this issue 4 months ago • 3 comments

Fixed dungeons images fetch

I need to fix that in a different MR Because the ImageFetch is the wrong place to get the Dungeon type

Originally posted by @Hanmac in https://github.com/Card-Forge/forge/issues/7921#issuecomment-3186901920

Part of this Issue to be addressed:

  • DUNGEONS("dungeons") section isn't really needed? Or is it?
  • Or should they be moved to Other section?
  • (Dungeon use T on their Card, i might move the Dungeons to TokenScripts?)

Venture Effect uses to iterate over all Variant Cards https://github.com/Card-Forge/forge/blob/599a6290680f9b154dbeaef64ba37b992dce707d/forge-game/src/main/java/forge/game/ability/effects/VentureEffect.java#L48-L58 if we are specifically looking for Dungeons, we might use better ways than that?

I would like to update the pattern and tokenPattern to use named captures:

"^(?:(?<cnum>.?[0-9A-Z-]+\\S?[A-Z]*)\\s)?(?:(?<rarity>[SCURML])\\s)?(?<name>[^@\\$]+?)(?: @(?<artist>[^$]+?))?(?: \\$(?<vname>.+))?$"

if we change the Regexp Pattern, we might look into this Issue with FlavorNames #8281

Hanmac avatar Aug 14 '25 08:08 Hanmac