AI uses second ability of Wrenn and Six too often
Describe the bug AI uses second ability of Wrenn and Six to damage player until it have 1 loyalty. After that AI uses the first ability once and then uses the second ability of Wrenn and Six again.
To Reproduce Steps to reproduce the behavior:
- AI casts Wrenn and Six
- AI uses second ability of Wrenn and Six to damage player until it have 1 loyalty
- AI uses the first ability once
- AI uses second ability of Wrenn and Six to damage player again until it have 1 loyalty
Expected behavior AI should use second ability of Wrenn and Six to kill dorks or other creatures.
Desktop OS: Windows 10 Java Version: 1.8.0_202-b08 Forge Version: 1.6.59-SNAPSHOT-11.04
Screenshots
Additional context @Hanmac, @tool4ever, @Agetian, @kevlahnota, I think this is my last big review of cards related bugs. I've tested a lot of decks in the Modern format. I realize that bugs will occur, many combos won't work with AI, and there will always be cards that are very difficult to code (like Prismatic Ending or Engineered Explosives). But I think I've covered the most basic things that can be fixed. Thank you for your work and for being so prompt in fixing bugs! I can still find something from time to time, but not on the same scale as in the last few weeks
AI thinks that the second ability is better than first ability without Targets
AI thinks that the second ability is better than first ability without Targets
@Hanmac, look at the screenshots. A lot of fetchlands at its graveyard
AI just killed his own Wrenn and Six to destroy mana dork. But it had fetchland at its graveyard.
Forge Version: 1.6.59-SNAPSHOT-12.01