Implement CR 800.4m
Example:
Oppononent uses Azorius Arrester trigger on your creature, then you kill him after. Now your creature would have been detained till game end
i think it would be better to make a new Game Zone for Effects that stays even if the player has lost the game
I can try it like that but I think we'll still need this part for stuff that is not done with effect cards (currently those all get exiled onPlayerLost anyway)
it might work for now, but some effects needs to continue after the player left the game
and for such effects i want an extra global Zone, that may not pollute the GUI
i think i want to refactor the Detain effect anyway later, but for this i want to refactor the "doesn't untap" part first
Well that Detain was just an example - there's lots of different effects that could get stuck in limbo like Shapesharer cloning making a mess
I think we can just take the plunge on this PR as it's a step in the right direction...?
This PR has not been updated in a while nad has been marked on stale. Stale PRs will be auto closed