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Support cost reductions to affect specific parts of mana cost

Open tool4ever opened this issue 3 years ago • 7 comments

This matters for Memory Crystal: e.g. with two of them in play Capsize should only be reduced by {3}.

tool4ever avatar Oct 30 '22 17:10 tool4ever

This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.

github-actions[bot] avatar May 19 '23 09:05 github-actions[bot]

This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.

github-actions[bot] avatar Jun 19 '23 09:06 github-actions[bot]

@Hanmac I might try and fix this final part of Henzie: image (https://www.reddit.com/r/mtgrules/comments/13wx0vu/cost_reduction_squad_mechanic_warhammer_40k/)

But I need to think about how, maybe it should be split into another static that can be used to reduce it earlier (before raises)? 🤔

tool4ever avatar Sep 06 '24 13:09 tool4ever

I think we might do it with a flag like ReduceCost | BasicOnly$ True or something?

Hanmac avatar Sep 06 '24 14:09 Hanmac

I thought I could just handle them first and get the maximum that can be reduced from the additional or alternative KW cost part.

But of course they also had to print one that makes it interact with Raise too:

Catalyst Stone Flashback costs you pay cost {2} less. Flashback costs your opponents pay cost {2} more.

tool4ever avatar Sep 06 '24 14:09 tool4ever

There is also Warbringer with Dash costs you pay cost {2} less

Hanmac avatar Sep 06 '24 14:09 Hanmac

I need to check if I can find some source that would explain if this distinction also matters for Unblinking Observer:

Spend this mana only to pay a disturb cost

tool4ever avatar Sep 06 '24 16:09 tool4ever