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Deep Gnome Terramancer: trigger fails with untilHostLeavesPlayCommand

Open tool4ever opened this issue 3 years ago • 0 comments

In this case AbilityKey.Cause will be null (e.g. Banisher Priest returning Dryad Arbor).

Maybe need to teach matchesValid that !* on null can be treated as true?

The script also needs to use ResolvedLimit$.

tool4ever avatar Aug 05 '22 13:08 tool4ever