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Information about illegal targets must still be provided by the engine in some cases

Open tool4ever opened this issue 3 years ago • 1 comments

When you cast Searing Blaze targeting opponent + his creature, if he responds with Blossoming Calm, the creature should still be damaged after. Currently the Creature.ControlledBy ParentTarget will also turn illegal because the player got removed.

https://twitter.com/Dunkatog/status/1439013991330680833

tool4ever avatar Jul 23 '22 10:07 tool4ever

We probably should do illegal Targets as extra property so the original Targets arent't touched

But then we might need to check all other places where getTargets are returned ... This might also only be set by the MagicStack, any other checks by the AI for maybe illegal targets should not alter them.

someone else has some ideas for this?

Hanmac avatar Jul 25 '22 12:07 Hanmac

It could probably be fixed the same way I did Yosei, the Morning Star with RememberOriginalTargets$

tool4ever avatar Nov 16 '22 10:11 tool4ever

This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.

github-actions[bot] avatar Jun 17 '23 09:06 github-actions[bot]

Biomantic Mastery is another case

tool4ever avatar Sep 30 '23 07:09 tool4ever