Add way to mute weapon sounds on weapon part
Add a setting to mute only weapon sounds using the weapon part.
I know there is a setting for mute all of your sounds using the player config part, however for example, some people want to only mute the weapon they are holding so they can make stuff with custom firing sounds.
The only way to get something close to this is to use a sound part that plays the same Soundscript at 0 volume. This works perfectly for the pac wearer, but for everyone else it plays the original sound for a few frames before kicking in, which in the end fails to do what they wanted. Having a true/false option to mute weapon sounds would be a blessing for a lot of people 😄
I want to add this but I think the way pac currently handles things that need to be serverside is a bit of a mess. I want to look into how to do this properly after I fix most of the bugs.
So to clarify, EntityEmitSound is not working clientside on weapons for other players. I need to mute it on server.