LDtkToUnity
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[Bug] center of entity gizmo should has same offset as entity's center to its pivot
LDtkToUnity: v3.1.3 Unity 2020.3.38LTS
My main argument for having the icons at the object's position is to not communicate any possible reason that the GameObject's pivot point is actually where it is and not offset in a direction which could be disorienting to the user if they think that their object's origin point is in the middle when it was really top left. but I'm open to discussion