LDtkToUnity
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[Feature Request] Support External Enums which are imported.
Current version: LDtkToUnity v3.1.3
The imported enums has different data path from the built-in enums of LDtk. Could we also support external Enums? external Enums allow us maintian the full Enums list in an external file and import/refresh from that file, which is more feasible for a serious project.
Yep, it's something to be added. I'm keeping note of it :)
After looking into this, LDtk references the external enum, but still loads it into the project json. So it's retroactively always been supported 😅