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Feature/issue 25

Open sigrist opened this issue 2 years ago • 2 comments

  • Added new settings in LDtkJsonImporter.cs to allow load HD sprites
  • Added new LDtkRelativeGetterTilesetTextureHD class to load the assets from alternative path and not from LDtk file
  • Updated LDtkBuilderTileset to use HD version based on the new flag and added the pixelPerUnit logic to set the grid size

sigrist avatar Jul 17 '22 17:07 sigrist

This a suggestion pull request for issue #25

sigrist avatar Jul 17 '22 17:07 sigrist

Sorry I haven't checked up on this in a month 😅

I'll try to get an implementation of this in sometime. Thanks for taking the time to develop a contribution 🙂

Cammin avatar Aug 27 '22 01:08 Cammin