Hugo Locurcio

Results 2911 comments of Hugo Locurcio

@GeorgeS2019 Porting C# demos will have to wait until the .NET 6 work is merged in `master`. Until this happens, the API is too unstable for porting to be worth...

> I've been trying to get some of the demo's fixed but 2D Lights as Mask and 2D Lights and Shadows are not possible yet. There are some rendering issues...

> Question, should these icons be updated in a single pull request or should I make a pull request for each icon? You can make a single pull request for...

> Mention for the bomber demo to work on Android, you also have to enable internet permissions in the Android export settings. I wonder if we should allow defining Android...

@individlab Which Godot version did you test this with? Which iOS version is the device running? Did you test this on a physical iOS device or a simulator? Also, just...

@individlab Can you try this on [Godot 3.3](https://godotengine.org/article/godot-3-3-has-arrived)? The 3.2.x series is no longer supported as per the new [release policy](https://docs.godotengine.org/en/latest/about/release_policy.html).

@BastiaanOlij Any progress on this? Also, shouldn't this kind of filtering be done within the engine itself? There could be project settings or methods in a singleton to control it.

> (Filed as a "bug" because I figure a demo that's undocumented is failing its primary purpose, and therefore buggy.) That's not how it works… I have to remind you...