Michael Nguyen
Michael Nguyen
Hi @bobosette It seems iOS has been giving alot of issues lately :laughing: For the earlier tflite_audio versions, this has been an issue. The reason being that the arrays have...
hi @bobosette Can you provide your recording parameters for me? I have finally refractored my code and can run unit tests yo check whether theres any problem with the splicing.
Hi I have ran the tests as found [here](https://github.com/Caldarie/flutter_tflite_audio/blob/feature/inference_on_stored_audio/example/ios/RunnerTests/RecordingTest.swift). Good news is that all tests have passed and there should be no problems with the recording. I will post an...
hi @bobosette I have updated the package to `0.3.0`. There are alot of bug fixes for both android and iOS. Let me know if you encounter any bugs I also...
@bobosette I have updated the plugin to work with the latest iOS packages, hence why you recieved the error. To fix this issue: flutter clean delete /ios/Pods delete /ios/Podfile.lock flutter...
Looking at the input (float32[15600]) and output (float32[1,521]), it looks like you can load it with rawAudio. If it doesn't work, you can modify the code to fit the input...
> Can you take a look at the introduction of yamnet, which was originally the most authoritative audio classification model of Google. > > https://tfhub.dev/google/yamnet/1 > > https://www.tensorflow.org/lite/examples/audio_classification/overview I’m sorry,...
Hi @joknjokn May I ask what the additional parameters are? I can implement this feature into the plugin, depending on its type
Hmm, besides hard coding your inputs, I see no problem with it so far. As long as your model outputs something, then you’re doing something right. Was this the answer...
Thank you for the suggestion. I will definitely take a shot at adding a dynamic input feature. I will keep you updated.