not using default audio device in linux
ChroMapper version 0.10.779 Describe the Issue my system default audio output was set to one thing, chromapper played through a different one. I use pipewire-pulse, and also use arch btw (i actually use manjaro
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this is the chromapper audio source connecting to my speakers, i can manually change it using qjackctl
no errors or stack traces unforutnalyt
Steps to Reproduce its doing this out of the box
Expected Behavior i expected it to come through my headphones but it played through my speakers and scared the shit out of me because they were on max
Additional Context Add any other context about the problem here.
I'm seeing the same issue here. It's the only app that is grabbing the wrong output. Probably just going for index 0 rather than looking at the system default device?
This took a while to come back to. This appears to be a bug with Unity version we're using: https://issuetracker.unity3d.com/issues/linux-no-audio-output-when-playing-audio
Bug found in 2021.3.31f1 and CM using 2021.3.32f1.
This appears to be fixed in 2021.3.38f1
Hopefully this should resolve we update Unity version.