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Billie Environment Breaks My Maps & Lighting
ChroMapper version 0.8.454
Describe the Issue When mapping with the Billie Environment, adding lights to the map breaks it when triggering the Sun or the Water tracks, this results in only singular notes being instantiated in Beat Saber per second or so, so the map is instantiating notes too late. The environment also stops animating and lighting itself.
Provide Screenshots or Videos There are literally no screenshots.
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Steps to Reproduce Add a sun lighting event and add a few notes after it and you will see.
Expected Behavior I expected the map to work as usual and the sun to animate correctly. Instead, the map, after the sun event has been parsed, just instantiates one note a second or so after, like above.
Additional Context None.
What version of beat saber are you using? Also, can we have a link to the map in reference?
I'm using Beat Saber 1.21.0, and you can view the map in-game, by getting this: Epiphany Broken.zip
Cannot replicate bugged effect in game. The map zip also uses Timbaland?
My bad. I screwed up. This should be the right recovered broken epiphany.zip
This map zip contains no events. Adding lights also functions normal. (BS Version 1.23.0)
wrong autosave. Damn it. I'll definitely find it and bring it back by the end of today, i'll need to sift through them all.
This definitely seems like an issue. I'm currently facing the same problems and removing my lighting fixes the map itself. :/
This issue is fixed in dev CM. (#430)