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Godot 4.2 Port, it need a little rework to fix animations

Open velteyn opened this issue 1 year ago • 1 comments

This is my attempt to convert this project to Godot 4.2.2 Stable. The ending animation is not working correctly The rest works

velteyn avatar Apr 29 '24 14:04 velteyn

Hi,

you've done a great job on this except the mess you've add in your commit will never allow this PR to go further unfortunately. You'd need to clean-up the 'rubbish' folder and temporary files out first, at least.

I'm a bit less unhappy to see someone as messy as I can be myself.

By the way, have you look to fix the reels issue ? I first thought it was on you too (my bad), but it also happened with base version of the project and makes all first four reels produce the same item: bats replace anything originally there I guess, which completely kills the project itself IMHO.

Visual is good but it won't be enough to be useful in an actual game :|.

Also, tested on v4.3.beta1.official [a4f2ea91a] and still work well.

Infini-Creation avatar Jun 19 '24 14:06 Infini-Creation