KSPAddonVersionChecker
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KSP-AVC in-game plugin.
Fixes #19, probably #9 and #10 as well
AVC keeps _repeatedly_ notifying me that "mod A has a new update available" during the same loading session. I continuously click "ignore this update" because I've chosen not to deal...
There's bug on the MiniAVC code that, if a faulty "config.xml" is found on a mod, MiniAVC stops checking for the remaining mods! This is confirmed to happens on KSP...
Sometimes, if AVC can check most of the updates, but one is blocked by a firewall or something similar, then the AVC window will stay in the center of the...
Any symlink directories in Gamedata are not followed and checked. KSP-AVC shows "Populating Library..." forever during the loading screen. During this time, KSP itself loads mods by following symlinks with...
``` KSP-AVC -> System.ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint at UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) [0x00000] in :0 at UnityEngine.GUILayout.BeginVertical (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in :0 at...
Sometimes mod is supported by multiple people. Or its support is passed from one person to the other. It would be nice to be able to handle same the project...
So I still have a Career game going in 0.90, my mods are all for 0.90 but now that 1.0 has come out the mod owners have changed they remote...
I just discovered that I've been running a stale version of kOS for quite some time, despite having KSP-AVC installed. The KSP-AVC interface lists my version of kOS as 0.15.4,...
For CKAN files, it is possible to document dependencies for a mod. You can document the names and minimum versions of required mods. Right now, this information needs to be...