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Additional Lances: ShowObjectiveOnLanceDetected shows Enemy AL lance objective when any unit detects it

Open CWolfs opened this issue 2 years ago • 2 comments

The Additional Lances HideObjective and ShowObjectiveOnLanceDetected feature combination should hide the AL objective until the player's lance detects the enemy AL lance.

Currently this is broken and anything that triggers the OnLanceDetected trigger event makes a successful conditional check and this shows the objective.

CWolfs avatar Sep 29 '22 17:09 CWolfs

This is most obvious on Blackout with the various NeutralToAll turrets scattered around until the events turn them friendly or hostile.

CWolfs avatar Sep 29 '22 17:09 CWolfs

Seems vanilla code triggers alerts and HUD for visibility of detected lances even if the detected lance is Enemy vs. NeutralToAll.

CWolfs avatar Sep 29 '22 18:09 CWolfs