3DSController
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L+R are always being triggered
Hi, I've got a problem with the L+R inputs. It appears that they are always being pressed when in fact I'm not touching them. If I go to change the controls in the game I'm playing, I don't have a chance to change anything and the L+R inputs are immediately used. I think it has something to do with the way the L+R buttons are used, I guess they have some sort of axis that need calibrating in some way. But I'm not 100% sure on how I would calibrate them or if that's even the right idea, haha.
Here is my current config file (3dscontroller.ini) which is the same both on my computer and on my 3ds:
Port: 8889 Throttle: 20 Circle Pad: JOYSTICK1 C Stick: JOYSTICK2 Touch: MOUSE Mouse Speed: 0
A: JOY1 B: JOY2 X: JOY3 Y: JOY4 L: JOY5 R: JOY6 ZL: W ZR: Q Left: LEFT Right: RIGHT Up: UP Down: DOWN Start: ENTER Select: BACKSPACE Tap: SPACE
The game I'm currently playing is Rogue Legacy, if that changes anything at all.
@Psytrin
I have the same configuration, and that does not happen to me, try to update the Driver vJoy. (https://sourceforge.net/projects/vjoystick/files/latest/download)
Or you can use x360ce, to make the 3DS simulate being an Xbox 360 controller. (https://www.youtube.com/watch?v=RYL7BMNXeao)