SkeletonUI
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☠️ Elegant skeleton loading animation in lightweight SwiftUI
SkeletonUI aims to bring an elegant, declarative syntax to skeleton loading animations. Get rid of loading screens or spinners and start using skeletons to represent final content shapes.
Requirements :gear:
- macOS 10.15.
- Xcode 11.0.
- Swift 5.0.
Supported Platforms :iphone:
- iOS 13.0.
- tvOS 13.0.
- watchOS 6.0.
- macOS 10.15.
Installation :computer:
Swift Package Manager
Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift
compiler. Once you have your Swift package set up, adding SkeletonUI
as a dependency is as easy as adding it to the dependencies
value of your Package.swift
.
dependencies: [
.package(url: "https://github.com/CSolanaM/SkeletonUI.git", .branch("master"))
]
CocoaPods
CocoaPods is a centralized dependency manager for Cocoa projects. For usage and installation instructions, visit their website. To integrate SkeletonUI into your Xcode project using CocoaPods, specify it in your Podfile
:
pod 'SkeletonUI'
Features :sparkles:
- [x] SwiftUI simple, declarative syntax.
- [x] Super easy and simple to set up.
- [x] All Views are skeletonables.
- [x] Fully customizable.
- [x] Universal (iPhone, iPad, iPod, Apple TV, Apple Watch, Mac).
- [x] SwiftUI ViewModifier power.
- [x] Lightweight codebase.
Usage :rocket:
Basic one-liner:
import SkeletonUI
import SwiftUI
struct UsersView: View {
@State var users = [String]()
var body: some View {
Text("Finished requesting \(users.count) users!")
.skeleton(with: users.isEmpty)
.onAppear {
DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
self.users = ["John Doe", "Jane Doe", "James Doe", "Judy Doe"]
}
}
}
}
Advanced customization:
import SkeletonUI
import SwiftUI
struct User: Identifiable {
let id = UUID()
let name: String
}
struct UsersView: View {
@State var users = [User]()
var body: some View {
SkeletonList(with: users, quantity: 6) { loading, user in
Text(user?.name)
.skeleton(with: loading)
.shape(type: .rectangle)
.appearance(type: .solid(color: .red, background: .blue))
.multiline(lines: 3, scales: [1: 0.5])
.animation(type: .pulse())
}
.onAppear {
DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
self.users = [User(name: "John Doe"),
User(name: "Jane Doe"),
User(name: "James Doe"),
User(name: "Judy Doe")]
}
}
}
}
Change Log :calendar:
See CHANGELOG.md for details.
Contributing :tada:
- Suggest your idea as a feature request for this project.
- Create a bug report to help us improve.
- Propose your own fixes, suggestions and open a pull request with the changes.
See CONTRIBUTING.md for details.
Code of Conduct :speech_balloon:
See CODE_OF_CONDUCT.md for details.
Credits :speak_no_evil:
SkeletonUI is owned and maintained by CSolanaM. You can follow me on Twitter at @CSolanaM or contact me via email for project updates and releases.
License :mortar_board:
SkeletonUI is released under the MIT license. See LICENSE for details.