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[Feature Request] Call undirected edges in FGL.ArrayAdjacencyGraph

Open LibraChris opened this issue 1 year ago • 1 comments

At the moment in order to call an edge you need to call the edge with a designated source and target (As explained in #50 ). Adding functionality to call edges independent from this source/target designation will allow for easy calling of undirected edges.

LibraChris avatar Apr 16 '23 18:04 LibraChris