Walki

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Are you behind a NAT? Also did you use your private or public IP to connect via the console? I haven't operated a csgo server in a local network, yet....

Could try your local IP? It could be that this: https://github.com/CM2Walki/CSGO/blob/master/etc/entry.sh#L70-L71 Only listens to your private IP and not your loopback interface. Technically it should listen to both, but you...

See cb5a890410183b1b0a09d3e5474d91e72c45c21e, I removed `sv_lan 0` from the config and added it to the environment variables instead. This should make it overwritable. Can you try again @Gryfenfer97?

So just to clarify. You did remove it from your `server.cfg` and pulled the latest version of the image that passes it as a command line variable? Unfortunately, I don't...

Can you post your `docker run` command or `docker-compose` stack? Why is the `server.cfg` empty? Did you empty it?

I just noticed it also says `730` during the token generation: ![image](https://user-images.githubusercontent.com/12199415/170545085-35d33c2c-611b-49d3-8592-b62f273b2b97.png)

If your question is, if you can update environment variables after a container has been created: The answer is no, you need to recreate the container.

I could definitely use this, if I understand the "Fake IP" system correctly, it might allow games that don't use "ISteamNetworkingSockets" to utilize SDR.