CCHyper

Results 75 issues of CCHyper

### Description: Jumpjet does not use the Tumble sequence when killed, instead, it instantly removed from the game world and an explosion animation is spawned in place. This item is...

vanilla-bug

### Description: Allow Random maps to be generated via the command line. This would allow external front-ends or custom scripts to generate random maps without the end-user launching the game....

new-feature

### Description: In Red Alert 2, the game auto-saves at the start of every single-player mission. These save files use a different filename format than user saves. They use the...

new-feature

### Description: Add a new INI key to adjust the X draw position for AnimTypes. Based on the current INI key for adjusting the Y draw position, `XDrawOffset` would be...

new-feature

### Description: Randomly generated maps are saved with a `.SED` extension. This was a change done in one of the Tiberian Sun patches to disallow cheating. Saving them with `.MAP`...

new-feature

### Description: Save the last played Skirmish/Multiplayer map so it can be the initially selected map on the next game start. Currently Tiberian Sun always resets to the first map...

new-feature
enhancement

### Description: Add customisable options for the Drop Pod Superweapon. ### Possible Implementation: New INI keys for the SuperWeaponType definition; These would control which objects can be dropped by the...

new-feature

### Description: Add an option to disable superweapons for Skirmish and Multiplayer games. This should be a new SessionClass option so it can be changed for each game session, and...

new-feature

### Description: Add a meteor shower and a single meteor impact superweapon. ### Possible Implementation: The game has trigger actions functions for these already, so duplicating this behaviour would be...

new-feature

### Description: Add an option to control the movie playback volume. ### Possible Implementation: A new INI key `MovieVolume` under the `[Audio]` section. This would default to `SoundVolume` and only...

new-feature