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GoldSrcMovement: Half‑Life 1 movement for LiquidBounce

Open cranberry3148 opened this issue 2 months ago • 7 comments

Summary

  • Adds a new Fun module that recreates HL1 (GoldSrc) movement.
  • Classic A/D bhops, HL ground/air accel, HL ladders, HL water, and ledgegrab.
  • Cancels vanilla input accel and uses an internal HL velocity buffer for 1:1 feel.

Details

  • New: ModuleGoldsrcMovement (registered in ModuleManager).
  • Defaults match HL1 (friction 4, stopSpeed 75 ups, accel/airaccel 10).
  • Optional “BufferedJump” to chain hops
  • Added module description + translations (EN/DE/PT/JA/NL/BR/RU/TR/UA/ZH).

cranberry3148 avatar Oct 18 '25 22:10 cranberry3148

...but why? lol

DataM0del avatar Oct 19 '25 14:10 DataM0del

Peak

SuicidalEeper avatar Oct 19 '25 14:10 SuicidalEeper

...but why? lol

Bhopping like in half life, but in minecraft lol

cranberry3148 avatar Oct 19 '25 16:10 cranberry3148

I haven't tried the module yet, but I like the idea. Small fun module, though, I must say the code really has a lot of duplicate that could use Functions from LiquidBounce and Minecraft.

1zun4 avatar Oct 19 '25 20:10 1zun4

is this AI coded?

sqlerrorthing avatar Oct 19 '25 22:10 sqlerrorthing

is this AI coded?

Parts are. I'm currently applying the requested changes.

cranberry3148 avatar Oct 20 '25 17:10 cranberry3148

i like the idea but wtf is that code

localpthebest avatar Nov 13 '25 09:11 localpthebest

@1zun4 Will this be added?

MukjepScarlet avatar Dec 16 '25 05:12 MukjepScarlet