GoldSrcMovement: Half‑Life 1 movement for LiquidBounce
Summary
- Adds a new Fun module that recreates HL1 (GoldSrc) movement.
- Classic A/D bhops, HL ground/air accel, HL ladders, HL water, and ledgegrab.
- Cancels vanilla input accel and uses an internal HL velocity buffer for 1:1 feel.
Details
- New: ModuleGoldsrcMovement (registered in ModuleManager).
- Defaults match HL1 (friction 4, stopSpeed 75 ups, accel/airaccel 10).
- Optional “BufferedJump” to chain hops
- Added module description + translations (EN/DE/PT/JA/NL/BR/RU/TR/UA/ZH).
...but why? lol
Peak
...but why? lol
Bhopping like in half life, but in minecraft lol
I haven't tried the module yet, but I like the idea. Small fun module, though, I must say the code really has a lot of duplicate that could use Functions from LiquidBounce and Minecraft.
is this AI coded?
is this AI coded?
Parts are. I'm currently applying the requested changes.
i like the idea but wtf is that code
@1zun4 Will this be added?