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feat: WarningAura

Open AnyOpenGL opened this issue 5 months ago • 14 comments

Warn you when others try to get close to you.(This has a great effect in preventing others from launching surprise attacks.)

AnyOpenGL avatar Jul 21 '25 10:07 AnyOpenGL

idk, i think... it's useless? or plz provide screenshots / video.

or describe in more detail what you are doing

sqlerrorthing avatar Jul 21 '25 20:07 sqlerrorthing

idk, i think... it's useless? or plz provide screenshots / video.

or describe in more detail what you are doing

https://github.com/user-attachments/assets/750299a5-2091-431a-98c4-7469a99ab8fe

It will help you to find out the enemy behind you without any operation.

AnyOpenGL avatar Jul 22 '25 10:07 AnyOpenGL

useless

sqlerrorthing avatar Jul 22 '25 14:07 sqlerrorthing

I don't think so,unless you can turn the fov of killaura to 360.

AnyOpenGL avatar Jul 22 '25 14:07 AnyOpenGL

implement arrays (ArrowEsp) would be better

sqlerrorthing avatar Jul 22 '25 16:07 sqlerrorthing

and quality in your vid is extremly poor 💀

sqlerrorthing avatar Jul 22 '25 16:07 sqlerrorthing

and quality in your vid is extremly poor 💀

I can't upload video larger than10MB in github.I will try to record another one tomorrow.

AnyOpenGL avatar Jul 22 '25 16:07 AnyOpenGL

implement arrays (ArrowEsp) would be better

But you can't see any entity behind you.

AnyOpenGL avatar Jul 22 '25 16:07 AnyOpenGL

https://github.com/user-attachments/assets/be4ca6ad-aa68-4f8c-9236-2302c75a96be

AnyOpenGL avatar Jul 23 '25 03:07 AnyOpenGL

Sound event could be added: https://github.com/CCBlueX/LiquidBounce/pull/6460

MukjepScarlet avatar Jul 23 '25 14:07 MukjepScarlet

Adding a setting that would instantly disconnect you if it detects an enemy player would make this feature useful in survival servers

vardenixxxas avatar Aug 19 '25 11:08 vardenixxxas

what about implementing this cool feature instead, from jigsaw from 7y ago, but instead of viewing from the arrow you shot, you view from potential targets

commandblock2 avatar Sep 01 '25 09:09 commandblock2

@commandblock2 https://github.com/CCBlueX/LiquidBounce/issues/3352

All render stuffs should be paused for 1.21.8...

MukjepScarlet avatar Sep 01 '25 10:09 MukjepScarlet

conflict

MukjepScarlet avatar Dec 02 '25 03:12 MukjepScarlet