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[BUG] CrystalAura is not "working"

Open 11334464 opened this issue 8 months ago • 6 comments

LiquidBounce Branch

Nextgen

LiquidBounce Build/Version

v29.1

Operating System

Windows 11

Minecraft Version

all

Describe the bug

scenario: crystal aura open with config for built in grim theres a player you dig one block down and replace the block next to you with obsidian it doesnt do nothing

Steps to reproduce

scenario: crystal aura open with config for built in grim theres a player you dig one block down and replace the block next to you with obsidian it doesnt do nothing

Client Log

scenario: crystal aura open with config for built in grim
theres a player
you dig one block down and replace the block next to you with obsidian
it doesnt do nothing

Screenshots

No response

11334464 avatar Apr 07 '25 16:04 11334464

@ccetl

MukjepScarlet avatar Apr 08 '25 04:04 MukjepScarlet

@ccetl

I think the damage calculation is broken since like 1.21.4 and it seems like the point finding does not work in certain situations.

ccetl avatar Apr 08 '25 14:04 ccetl

any way to like make it work?

11334464 avatar Apr 08 '25 17:04 11334464

https://github.com/user-attachments/assets/b36bd789-c1f9-4f5a-9c93-e087c5b526e7

like Wtf

11334464 avatar Apr 08 '25 17:04 11334464

2025-04-08.18-18-39.mp4 like Wtf

This looks like a config issue.

ccetl avatar Apr 08 '25 17:04 ccetl

any way to like make it work?

Change the utils implementations.

ccetl avatar Apr 08 '25 17:04 ccetl