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[FEATURE] Module for AutoJump in minigames

Open nettnikl opened this issue 4 years ago • 13 comments

Describe your feature request.

It would be neat to have a module, which jumps automatically when the block under the player is destroyed (or pulled away, or subject to gravity). That would be good to counter simple survival traps, but would certainly be most useful in certain minigames. Somewhat of a similar module as Parkour, but not when you leave the block, but the block chooses to leave you instead.

Additional context

No response

nettnikl avatar Jul 20 '21 19:07 nettnikl

which jumps automatically when the block under the player is destroyed (or pulled away, or subject to gravity)

If the block has started falling or has disappeared, you can’t jump off of it

ghost avatar Jul 21 '21 13:07 ghost

Thats the point! No, but for real - a simple lag could cause me to fall off, if AC would prevent you from jumping milliseconds after the block is gone, i think we could be fine with triggering the jump immediately after the block is gone. Maybe i'm missing something here - (why) do you think it would flag?

nettnikl avatar Jul 21 '21 17:07 nettnikl

To make sure no anti fly is triggered, it would probably preferable to act immediately when the block change is sent, before a movement packet is sent to the server where the player has started falling. That way it cannot be detected in any way - only heuristics could be used. And as far as i know those do a) not exist in existing anticheats and b) would trigger many players that are not using any modifications but have fast reflexes.

nettnikl avatar Jul 21 '21 19:07 nettnikl

Ah, i see what you’re saying

ghost avatar Jul 21 '21 19:07 ghost

And which servers include that minigame?

mems01 avatar Aug 27 '21 14:08 mems01

hypixel tnt run

ghost avatar Aug 27 '21 16:08 ghost

Any other server though? Not everyone can play on Hypixel.

mems01 avatar Jan 15 '22 19:01 mems01

its the most popular minecraft server tho, and other servers probably have it aswell

ghost avatar Jan 15 '22 20:01 ghost

And what are those other servers then? Because it kind of would be useless for 1 server only.

mems01 avatar Jan 19 '22 11:01 mems01

Sorry, but i have to kindly disagree. If 1000 medium sized servers would feature such game modes, they combined would have a hard time to get the mau count that hypixel reaches.

nettnikl avatar Jan 19 '22 11:01 nettnikl

Personally, it's better to have a module that can work on every server that has that mini game than have a module for Hypixel just because of its fame. It just doesn't feel right, to me at least.

mems01 avatar Jan 19 '22 12:01 mems01

Ah, there seems to be a misunderstanding. First, i was talking about the their user base, not the fame. The popularity is also reflected in our userbase, so i still think it's a valid point. I try to do my projects in a way so that they work on windows also for example, while i myself am using Arch. But second, more important, the module should be working on any server with such minigames, it wouldn't be specific to hypixel of course.

nettnikl avatar Jan 19 '22 13:01 nettnikl

I mean I hope there are servers that have this mini game. I tried finding some myself but to no avail.

mems01 avatar Jan 19 '22 13:01 mems01