LiquidBounce
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Killassault module second try.
Izuna if you are reading this i followed what you said and applied it here. Removed usage of fabric. Renamed Kill Assault to kill assault.
Very simplified but works.
Hope you approve this.
usage ->
- {TARGET} will get replaced by the enemy/target's username.
This would work much better as a script.
This would work much better as a script.
yep
This would work much better as a script.
Would have made one if i could import libraries. For example when i take "net.minecraft.text.Text" it will result in an error. dont know why. Plus liquidbounce src already has "build in" functions that make this easier to make.
This won't work on all servers, also there's only 3 messages? The old killsults I made had the ability to read from a text file, that would be ideal if you can do it.
Perhaps you should also support different ways of seeing if you killed another player.
This won't work on all servers, also there's only 3 messages? The old killsults I made had the ability to read from a text file, that would be ideal if you can do it.
Perhaps you should also support different ways of seeing if you killed another player.
Its a text array. you can it add more in its settings and how will it not work on all servers?
Why not merge this to Spammer Module..