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[FEATURE] AutoDisable Improvements

Open Teals53 opened this issue 1 year ago • 6 comments

LiquidBounce Branch

Nextgen

Describe your feature request.

an autopanic feature which doing .panic automatically when specific events are happened

Additional context

like when staff detected when the world changed when u got hit from vanish when u dead when specific stuff that u choose happened it will automatically panic

an usage example

u r autofarming on skyblock and the server was restarting and u sended to the lobby and did panic otherwise it will starting spinning on somewhere and doing weird stuff which may bannable

or same case and a staff teleport you or tried to test u cheating or not with some actions and staff detector or the custom rules which setted on the module will do panic for avoid getting banned

Teals53 avatar Mar 19 '24 15:03 Teals53

There’s already a module for this, and I don’t think detecting world changes would be necessary

liquidsquid1 avatar Mar 19 '24 15:03 liquidsquid1

There’s already a module for this, and I don’t think detecting world changes would be necessary

it matters when u kicked to the lobby it must stop also where is the module and can u guide me how to use it ? i cant see any alternative

Teals53 avatar Mar 19 '24 16:03 Teals53

AutoDisable disables modules on death and on setback

liquidsquid1 avatar Mar 19 '24 16:03 liquidsquid1

AutoDisable disables modules on death and on setback

simply i need more parameter than death and setback for prevent staff bans on skyblock automations

Teals53 avatar Mar 19 '24 16:03 Teals53

Feel like this would be perfect implementation for a script.

Razzy52 avatar Mar 20 '24 08:03 Razzy52

OnWorldChange option is OP!

Dronatar avatar Mar 24 '24 22:03 Dronatar