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[FEATURE] Next level Parkour

Open superblaubeere27 opened this issue 1 year ago • 7 comments

LiquidBounce Branch

Nextgen

Describe your feature request.

Parkour is missing some components:

  • Macro movement planning (where is the player going?)
  • Micro movement planning (how is the player going to get there?)
  • Movement simulation (test the planned movement by simulation, prevent player jumping to an undesired location)

Adding both components would make the module actually useful.

Makro planning: grafik

Micro planning: grafik

Additional context

No response

superblaubeere27 avatar Jan 30 '24 15:01 superblaubeere27

This is the current state of the platform detection: grafik

superblaubeere27 avatar Feb 02 '24 19:02 superblaubeere27

baritone parkour?

sysdefense1337 avatar Feb 02 '24 19:02 sysdefense1337

baritone parkour?

It should be more like an assistance system, the player has to be 100% in charge of what happens at every moment. The LegitHop-Speed mode should get this feature so you have an advantage over your opponent when chasing/running away

superblaubeere27 avatar Feb 02 '24 20:02 superblaubeere27

Edge detection: grafik

superblaubeere27 avatar Feb 02 '24 20:02 superblaubeere27

Platform processing: grafik grafik

superblaubeere27 avatar Feb 04 '24 02:02 superblaubeere27

Looks impressive.

1zun4 avatar Feb 04 '24 06:02 1zun4

Jump timing works: Parkour Demo

superblaubeere27 avatar Feb 05 '24 02:02 superblaubeere27