Godot-Water-Ripple-Simulation-Shader
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Why cannot add foam and deep water effects? I tested in v4.3.dev1.official [9d1cbab1c] and works well: 
Steps to reproduce: 1. Copy all files to project's root folder 2. Run main scene, observe it works 3. Move files to any subfolder 4. Reassign shaders and resources in...
Hi, nice video on yt and nice shader! Would it be possible to extract the height values of the water surface to implement bouyancy forces depending on the ripples? Did...
No waves! 
Followed the youtube tutorial, but had a few problems. Took care of them in this fork. 1- fixed 0 comparison in simulation shader Replaced comparison to 0, with a range....