Prototype
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Look at the full big fat cross in the settler AI logic
The relevant TODO: https://github.com/C7-Game/Prototype/blob/8b7643a1641ac43ca25ec0d6b1efc09df16c4d78/C7Engine/AI/UnitAI/SettlerLocationAI.cs#L48
This is done mostly correctly in the map generation logic, where there's a TODO to unify the logic.