Prototype
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Input is momentarily unresponsive after unknown button press
After clicking on a unit button that is not implemented, the game is momentarily unresponsive to keyboard input.
Observed on: intel macbook pro
Steps to reproduce:
- start a new game
- try moving a unit with the GoTo button
- immediately after clicking somewhere on the map, rapidly press an arrow key to move the unit via arrow key instead
- unit will not move for ~half a second
Expected behaviour:
- unit should move immediately after pressing an arrow key
This is probably a more widespread issue than just unit movement in which UI freezes under certain scenarios.