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C7 Unit/Animation Format

Open QuintillusCFC opened this issue 3 years ago • 2 comments

We should make at least a prototype of what we think would be a good format for unit graphics and animation. The decision could be to leave well enough alone, but I suspect we'll want something a little more modern that gives the community some of its desired features (e.g. more colors).

QuintillusCFC avatar Mar 12 '22 21:03 QuintillusCFC

Formats that I believe were mentioned, or maybe just I thought of: WebP, APNG, AVIF, mp4. Or perhaps this is a moot point and we just need to do however Godot sprites work.

WildWeazel avatar Mar 13 '22 06:03 WildWeazel

does not directly address this, but in the process of upgrading to Godot 4 in https://github.com/C7-Game/Prototype/pull/387 I had to rewrite the animation code, which now loads .flc files and creates Godot AnimatedSprite2D classes from them, so any animation format that Godot supports importing should be compatible with the animation code for Godot 4

pcen avatar Feb 22 '23 23:02 pcen