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Figure Out Where We're Going to Store "Instrinsic" Terrain Information

Open QuintillusCFC opened this issue 3 years ago • 1 comments

Some terrain information is stored in the game code, such as whether it's water or not, what graphics it corresponds to for random map generation, etc.

We should take some steps towards storing this in a configurable area, where possible, for Carthage. This would take us a step closer to being able to add additional terrain types.

QuintillusCFC avatar Mar 12 '22 21:03 QuintillusCFC

I have a pending brain dump about this for the forum

WildWeazel avatar Mar 14 '22 19:03 WildWeazel