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Open-source clone of the immensely popular smartphone game Flappy Bird.

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I installed curl, xorg-dev and libglu1-mesa-dev and then make but it failed. Here is output: build/main.o: In function `main': main.cpp:(.text+0x40): undefined reference to`sge::Game::run()' build/Pipe.o: In function `Pipe::Pipe(sge::Vector2 const&, sge::Sprite const*,...

I tried following the 'README' text but I can't make it. There was so many error.

I clone it with `--recursive-submodules` and built it successfully. During building, I encountered some errors: ``` src/Game.cpp:194:13: error: non-constant-expression cannot be narrowed from type 'double' to 'float' in initializer list...

The sge static library needed to be provided for game compilation. Libraries such as -lXxf86vm too.

Usage of reserved names, such as _FILE_NAME_H_ (a capital letter follows the leading underscore) Possible solution: just change them (FILE_NAME_H?)