BNM-Android
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Modding il2cpp games by classes, methods, fields names on Android.
public static bool[] NurseCannotRemoveDebuff = BuffID.Sets.Factory.CreateBoolSet(new int[]{28, 34, 87, 89, 21, 86, 199, 332, 333, 334, 165, 146, 48, 158, 157, 350, 215, 147);
Game - Standoff 2 BNM: 2.0 Unity Version: 2022.2.19 I'm trying to load BNM using dlfcn handle, but the game crashes. Here is the log: ``` 2024-05-15 22:42:14.721 28750-28759 CRASH...
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I need to call a function in the game to perform an operation, which requires passing in an int value, but I am not sure how to obtain and call...
I created a new GameObject and tried to call AddComponent[new_GameObject].Call(MyClass::BNMCustomClass.type);. The following code can run correctly:  However, when I used a thread to load the initialization without changing anything...
Hi, I noticed that the AttachIl2Cpp feature was removed in BNM 2.0.4. I really liked using this feature to call methods outside the Il2cpp thread. Is there any chance you...
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i need pass enum to function i think. Because all other types for TouchScreenKeyboard::Open is matching
I tried to follow the example using "dictionaryClass.GetGeneric({BNM::GetType(), BNM::GetType()})" but it leads to the errors 07-13 21:53:32.474 18414 18414 E MD : An attempt to use dead class! 07-13 21:53:32.474...