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Support Ready Player Me Export

Open GeorgeS2019 opened this issue 1 year ago • 0 comments

Ready Player One facial Mocap is based on industry ARkit 52 blendshapes used in many industry hardware mocap

Exporting as bvh or Fbx will not necessary follow this industry standards, also used in Unreal Metahuman

https://github.com/SpookyCorgi/phiz

https://github.com/SpookyCorgi/phiz/issues/5#issue-1667354729

GeorgeS2019 avatar May 16 '23 20:05 GeorgeS2019