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Update to patch 5.0.13

Open raspersc2 opened this issue 8 months ago • 0 comments

Further investigation required to get bane morphs to work correctly with Unit.train() method But the ids here are correct AFAIK for patch 5.0.13 Please let me know if I missed anything out

Added a bane example bot, to aid in debugging bane morphs.

# DOESN'T WORK
# lings.random.train(UnitTypeId.BANELING)

# WORKS
lings.random(AbilityId.MORPHTOBANELING_BANELING)

raspersc2 avatar Jun 12 '24 09:06 raspersc2