BurnySc2
BurnySc2
I recently updated the `AbilityId`s, but it only does up to Id number 4132: https://github.com/BurnySc2/python-sc2/blob/15fbac3f2645cc2641ce9a56d481f1f7a7f2a814/sc2/ids/ability_id.py#L1296-L1301 The issue is Id 4444 does not map to an ability in that list. Different...
Related to https://github.com/BurnySc2/python-sc2/issues/204 and https://github.com/BurnySc2/python-sc2/pull/207 However noone seems to have mentioned the issue with the id in discord yet. I updated ids in https://github.com/BurnySc2/python-sc2/pull/199 but the id 4132 does not...
This should be fixed now because the ability id exists now https://github.com/BurnySc2/python-sc2/blob/b9eac3306f2dd1b67df16a8efa63533a16c38719/sc2/ids/ability_id.py#L1390 Please reopen if the issue still exists
The `Unit` object don't update themselves. My guess is that you don't refresh the Unit object via ```py medivac = self.units(UnitTypeId.MEDIVAC)[0] ``` You can verify this by checking if `medivac.position`...
Thanks for the pull request! Can you tell me please when does the error occur? I'm assuming this is not the only location this error may take place, but everywhere...
The ids were updated in https://github.com/BurnySc2/python-sc2/commit/e8f3c3aea849eab0a1affc407f5cafeed99a6d5d which I strongly prefer over silent failing parsing of ability ids. The update should make this PR no longer necessary.
Thanks for putting effort into it. I would like to add at least one test case, too. Because otherwise the `ObserverAI` class is going to lack behind the `BotAI` class...
> have the text fixed, but hidden and showing gradually from the left ? Yes this: Have the text static but invisible, then "fade in" (as in become visible) from...
Duplicate of https://github.com/BurnySc2/sc2-planner/issues/15 - [ ] I suppose a custom action could be added in https://github.com/BurnySc2/sc2-planner/blob/master/src/constants/customactions.json - [ ] would require an additional icon, like an extractor but with a...