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Character stat definitions incorrectly state that Stasis abilities have longer cooldowns
The displayProperties.description
of the Discipline, Strength and Intellect DestinyStatDefinition
entries still mention that "Stasis abilities have longer cooldowns than Arc, Solar, and Void abilities.". This isn't correct anymore as of the introduction of the Variable Ability Cooldown system in the 30th Anniversary update.
Stat | Hash (Data Explorer link) | Description |
---|---|---|
Discipline | 1735777505 |
Discipline decreases the cooldown time of your grenades, allowing you to use them more often. Stasis abilities have longer cooldowns than Arc, Solar, and Void abilities. |
Strength | 4244567218 |
Strength decreases the cooldown time of your melee ability, allowing you to use it more often. Stasis abilities have longer cooldowns than Arc, Solar, and Void abilities. |
Intellect | 144602215 |
Intellect decreases the cooldown of your Super ability, allowing you to use it more often. Stasis abilities have longer cooldowns than Arc, Solar, and Void abilities. |
We are displaying these descriptions in stat tooltips in DIM - it would be nice for this to be fixed on the API side so we don't need to maintain our own descriptions of these stats.