MFFS_Classic
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[Bug] Interdiction Matrix Capped at <= 54 Scale Modules
Mod | Version |
---|---|
MFFS | 1.7.10-0.0.51b143 (144 breaks @launch) |
VoltzEngine | 1.7.10-1.7.2b167 |
Right so When I try to insert >54 scale modules into the interdiction matrix it stops working.. I recorded it (added as attachment for archive purposes)
The config file should be innocent
interdiction_matrix {
# Should the interdiction matrix interact with creative players?.
B:"Effect Creative Players"=true
# The maximum range for the interdiction matrix.
I:"Field Calculation Per Tick"=2147483647
# Set to true for interdiction matrix to collect items from killed players without collection module.
B:"Require Collection module"=false
}
The GUI of the interdiction matrix is also showing text overlaying other text..
Thanks :)
Will look into it when I get a chance.
As well one of the alpha versions was changed to feed off of forcefield projector block next to it for range checks. Could try that as a work around for the limited functionality in the current version.
Thanks ;)