Request: Ability to Add Any Type of TNT
Could you code it to allow us to add any type of TNT to the warheads? I just used one from the mod called UniverseCraft and it was... devastating to say the least. This is what it looked like:
(also I don't think it will be unbalanced as it was already hard enough crafting it)


Also, when is Red Matter coming back?
Redmatter will be back as soon as I finish coding the entity detonation and management system. In less words I have to code a special entity to handle the redmatter disk and movement.
As for any type of TNT I can add an ore dictionary value for basic TNT, however mod support has to be manually code per mod. So I will need a link to the mod and potentially is source code to add support. Though most likely I can just add a crafting recipe for a scaled up TNT warhead.
I actually can't find the repo for this mod or it probably doesn't have one. But I do have the mod page from curse.
http://minecraft.curseforge.com/projects/universecraft
Looking over the code from the decompiled .jar it should be easy to implement. However, I'm currently looking at the best approach to add support. Option A, I can call his code directly but will have a decent lag as his code is not performant as ICBM's. Option B, I can mimic his code as an ICBM thread but will have mod support issues. Personally, I like option B because it offers a lot of options but am concerned about having to update ever time UniverseCraft updates.
Just went to test the mod, there seems to be a few bugs that will prevent adding support for the moment.
It's fine I just really wanted to see if it could be done it not. I'm confident :).