Bug-Reaper

Results 83 comments of Bug-Reaper

If at some point in the future I can afford to support financially, I am happy to do so! Definitely think you should open up sponsorship option and love your...

Sweet! I can snipe that as soon as I get a sec!

@deadcoder0904 that electron-conf thing looks good. My setup with electron-store remains unbroken or I'd hop lol. @dperetti you could context-isolation and ipcBridge wrap every store method. I'd imagine that's what...

Still an issue, hard to track down what the max size even is or how to workaround.

`deb` doesn't seem to have any inherit file-size limitations (possibly ~10gib)? `ar` appears to introduce artificial limits even lower (I think). Perhaps there's a different CLI tool we can use...

I have some loose ambition to ensure `Attributes`, `Varyings`, and `Uniforms` that are exposed via properties on THREEJS objects are also accessible in relevant TSL-World node override Fn contexts. Long-form...

### Learn from past experiences Thanks so much for your insights @AndrewRayCode. I see TSL in an embryonic stage I felt it was apt to call upon you as a...

> **Complex Shader** > > * When i write complex shader and i want fast iteration on it im using `vite-plugin-tsl-operator` and im very happy now. > > * Also...

@sunag Glad to hear 🙂 and yea I agree the new TSL system already resolves many of the traditional issues we saw with shader-materials. To that end, massively appreciate all...

@max24192 's suggestion doesn't seem to work anymore M1 Mac Ventura 13 Despite all the steps never got past ``` System.AggregateException: One or more errors occurred. (Unknown header: 454473068) --->...