Bubb13
Bubb13
Hey, that feature should be in the next major version, (when I finally get around to it). It's lurking in the current release though - you can enable it by...
A Lua error is being thrown in `refreshMageBook()`, which crashes the game regardless of EEex (since the engine uses an unprotected Lua call to invoke this function). What's strange is...
I have replaced the pattern InfinityLoader uses to find rand() so that patching the function in-exe doesn't break EEex. I'll keep this issue open to remind me to look into...