BrunoMine
BrunoMine
The problem happened again, but now there no a loop. Can you reproduce this problem? My code ```lua if sunos.advanced_npc then npc.occupations.register_occupation("sunos_npc_caseiro", { dialogues = {}, textures = {}, building_types...
**Code:** The code in the post was used in tests based, currently the project is much modified. The structure is divided. [NPC register](https://github.com/BrunoMine/sociedades/blob/dev/sunos/npc/npc.lua) [Schedules](https://github.com/BrunoMine/sociedades/tree/dev/sunos/estruturas/casa) **Tests:** [Sunos mod](https://github.com/BrunoMine/sociedades/tree/dev/sunos) I have already...
Example: ```txt [advanced_npc] INFO: walk_to_pos Found path (2 nodes) from (1533,31,1139) to: (1535,31,1139) [Server]: No obj found [Server]: Interrupted process: { program_name = "sunos:interagir_mobilia", instruction_queue = { { name =...
I was discussing with some friends, it will be necessary for the method to return an alternative string (untranslated)
I understand, but the main goal is to translate formspec and chat messages.
I'll use this in adventure quests, [wiki](https://forum.minetest.net/viewtopic.php?f=11&t=15912&hilit=wiki+wuzzy) and chat mensages alert for server players. It will greatly facilitate the gameplay.
Sorry for the wrong word (word and no world) at commit. > there are only a few things that can be translated dynamically. I think that there are only a...