BruceChen
BruceChen
Try to ping ``sessionserver.mojang.com``, will there be high latency?
breadbyte's answer should have solved this issue, if you still have questions, fell free to reopen this issue.
Some information that may help with debugging. --- building base on https://github.com/MCCTeam/Minecraft-Console-Client/commit/d9f1a77ac225aa556fde2dc8510b68b26043b8d4, .NET 5.0, using RegularAesStream --- build with https://github.com/MCCTeam/Minecraft-Console-Client/commit/b3cc2351ee14d8e4fadc6f0e6115478872143c48, .NET 4.0, using RegularAesStream It always successfully reads the requested...
@breadbyte When looking at the number of bytes read in .NET 5, it seems that there is a 16-byte buffer when decrypting the data: 1 + 3 + 1 +...
Still can't find a way to use "AES/CFB8/NoPadding" encryption with built-in libraries.
Rewrote a more parallel implementation, I'll commit it later to https://github.com/MCCTeam/Minecraft-Console-Client/pull/2124 Uses AES-ECB implementation from standard library ```C# internal class AesCfb8Stream : Stream, IAesStream { public static readonly int blockSize...
Using the browser login method may solve your problem. ``method=browser # Microsoft Account sign-in method. mcc OR browser``
Can you provide the server address? After we switched to .NET5, a performance issue https://github.com/MCCTeam/Minecraft-Console-Client/issues/2082 was created, which should be fixed in https://github.com/MCCTeam/Minecraft-Console-Client/pull/2124. You can try logging into the server...
There may be the same problem as #2144. You can try using this build to test if the problem still exists: https://github.com/BruceChenQAQ/Minecraft-Console-Client-1.19dev/releases/tag/bugfix_pre_build
I joined that server for a while and it did not trigger this issue. Are you running the latest release?