BroOtti
BroOtti
Version v2.6.2.8, built 09/09/2025 16:36 fixes the graceful stop for instances running in docker. Instances not running in docker are still killed instead of gracefully shutdown.
Ok, I just noticed the graceful shutdown isn't working if I restart the whole server xD Maybe the service need an update? Will look into it later. Maybe also time...
Version v2.6.2.8, built 11/09/2025 15:04 Docker instances are gracefully stopped with `ampinstmgr stop` and `ampinstmgr stopall`. On shutdown docker instances are gracefully stopped if the ampinstmgr.service is adjusted. Instances running...
> > Version v2.6.2.8, built 11/09/2025 15:04 Docker instances are gracefully stopped with `ampinstmgr stop` and `ampinstmgr stopall`. On shutdown docker instances are gracefully stopped if the ampinstmgr.service is adjusted....
Update with instances on v2.6.3, built 24/09/2025 23:08 and ampinstmgr on v2.6.3, built 24/09/2025 23:10 for Debian 13 Instances with docker enabled are gracefully shutdown. Instances without docker are killed.
Working workaround is to configure the DNS64 to remove A entries from answer
> [@PhonicUK](https://github.com/PhonicUK) -- is it possible for this to get any attention please? An increasing number of us are using hosts that are allocated IPv6 out of the box. When...
> The reason for this is due to the high number of setups where IPv4 works, IPv6 doesn't but IPv6 gets preferred. IPv4 should be treated as a requirement at...
Duplicate of #1019
Can you start the instances and the game server and then stop the instances and share latest AMP log for both cases?